How does matrix-vector multiplication in 3D correspond to scaling and adding transformed basis vectors?
Conditions
- Matrix is 3x3 representing a linear transformation
- Input vector has coordinates
- Transformation is linear
Reasoning, step by step
- Take the first column of the matrix, which is the image of , and multiply it by scalar .
- Take the second column of the matrix, which is the image of , and multiply it by scalar .
- Take the third column of the matrix, which is the image of , and multiply it by scalar .
- Add these three scaled vectors together component-wise to get the final transformed vector.
Example
For a vector and matrix , the product equals .
Common misconceptions
- Thinking that matrix multiplication involves dot products of rows with the vector in a way that ignores the geometric interpretation of basis vectors.
- Assuming the order of addition matters for the final result (it does not, due to commutativity of vector addition).
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